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Feature: #0979 - pulse option for level emitter

tiggerfastracer
Type: Member
Joined: 06/08/2014
Tracker ID:#0979
Type:Feature
Created:
Message:
Now that level emitters that can use crafting have been added I've found the need to have a new option for level emitters. A pulse mode it pulses for every craft that is requested. If it was crafting a cake for example it would pulse once if it was told to craft 5 cakes it would pulse 5 times.
Comment
AlgorithmX2
Type: Admin
Joined: 12/31/2012
Posted:
Comment:
This would be extremely unreliable, and would only be useful if you have something like a computer keeping track of the pulses.
Comment
tiggerfastracer
Type: Member
Joined: 06/08/2014
Posted:
Comment:
is there a way you could remove the delay in level emitters because the only use i could think of for it was to control of export and import buses since the level emitter has a delay making it so the buses do one to many actions making control with exact numbers difficult especially if your using an acceleration card so its more than only one item off.
Comment
thatsIch
Type: Moderator
Joined: 02/05/2013
Posted:
Comment:
Duplicate, look at http://ae-mod.info/Features/0762/ (just other application)
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