Downloads
Can I use this in a mod pack?
Yes! Don't ask for permission, you already have it. If you want proof, just send people to this FAQ.
Applied Energistics 2 rv0
Applied Energistics Rv14
- Minecraft 1.6.x mirror ( finale 3 )
- Minecraft 1.5.x mirror
- Change Log
Applied Energistics Rv13
Old Versions
If for some reason you need an older version of AE you can get it here.
Donate
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Addons / Integration in other Mods.
RS485 Logistics Pipes includes support for access ME Inventories via the Interface.
Misc Peripherals contains an ME Bridge for using Computer Craft with AE.
OpenPeripheral allows to to interact with some AE Blocks as CC Peripherals.
Extra Cells an AE Addon, contains larger cells, and new blocks, and some liquids support.
AE Peripheral as AE + CC Addon, which contains some useful CC Integration.
Basic Information
Getting Started
- Spotlights and Tutorials
- World Gen and Simple Tools
- Advanced Electric Tools
- ME Storage and Automation
IRC Channel
Server: irc.esper.net
Channel: #AppliedEnergistics
Developer Downloads - ( click to open )
These downloads are only for developers who want to write java code. These are not used to play the mod.
Applied Energistics Developer API
The API is now included in the standard mod download zip in the api folder, this is not required to play the mod, it's a developer resource. If you have questions, or wish to do things that are not presently supported by the API, please talk to me on IRC. Please avoid including API class files in your releases, doing so could potentially cause issues when new functions are added in future builds.
Buildcraft Facades Integration Source Code
You can download the Facade Proxy Source Code, I created using the Source code From Buildcraft here, this FacadeProxy is based off of code copied from inside of Buildcraft and is released here with IFacadeProxy, and IFacadeTile which can be used to make it work. This code is released under the Buildcraft license, and is not required to use facades in-game, its merely a developer resource.
Page last modified on 08/27/2014 02:56 PM CDT By AlgorithmX2 |