ME Security
** This Feature is planned, and not yet available in game. **
** Design is tentative and will likely undergo changes as development continues.**
Before We Begin
Note: This system is not intended as a system to prevent griefing, if you want to prevent greifing you will need a real system in place to provide this feature, the feature described here is a game player feature, designed to allow players to build and secure interesting systems and potential game play uses.
Server Optional
ME Security will be optional, you can fuly disable it if you want to.
The Stucture Blocks can also be disabled while retaining the security block, this means however that the systems will need to be secured other ways.
ME Security Overview
ME Security adds user based permissions to your ME Network to allow different levels of access to your precious storage. It is still intended that you physically protect the core of your network (Controller, ME Drives). Ownership of a network is derived from placing the Controller block in the world, breaking and replacing that block will change the owner. Unauthorized players will be unable to place an ME block in proximity to an existing secured network. Secure your Controller!!
Configuring ME Security.
ME Security is managed via a new ME Security Block (Shiny Name TBD) with a keycard system. The Owner (Or User with Admin Level Access) uses a crafted keycard to right click a player, this imprints the keycard with the player information. (Shift right click with keycard in hand to blank it.) The keycard is then placed in the ME Security Block GUI to configure permissions for that player and the configured keycard is placed in ME Security block storage to activate the permissions on the network. A particular keycard can be removed from the storage at any time by an Admin to revoke user access. The ME Security block is connected to the network and should also be physically secured.
Structure Blocks
AE will also include a door, and a Solid block which can prevent physical access, based on the same restrictions, this will allow you to build a secure system without any other mods.
ME Permissions
By default anyone with an active keycard will be able to connect to the terminal and view items and item counts.
Deposit - Allowed to place items into the ME network.
Withdraw - Allowed to remove items from the ME Network.
Craft - Allowed to request crafted items from an attached MAC or Processing Interface
Build - Allowed to modify the network, placing buses/cables and configuring import/export settings.
Security - Allowed to modify keycard permissions and add new users to the system.
Page last modified on 07/23/2013 11:44 AM CDT By AlgorithmX2 |