Change Log
Version rv8.a - Released Sunday, February 24th 2013 6.17PM -06:00
- Added gfxDrivesHighDef to config, to allow users to disable advanced drive rendering.
- Added Advanced Drive Rendering. ( Old 56 Slot Drives are not supported ).
- ME Chest top light now works the same as the Advanced Drive Rendering ( same setting )
- Added gfxCableAnimation to config, to alow users to disable cable animations ( works on server / client. )
- ME Cables now flash when items move in the network.
- Fixed Preformatting of items in Drives.
- Fixed Prioirty of ME Drives.
- Fixed Network inclusion Priority.
- Blocks without TileEntities No longer set the TileEntity to null.
- New Block ME Storage Monitor. ( right click item on it to set what to display, shift+right click with wrench to lock it on that item or unlock it. )
- Can now use TE or any other BC Power Sources without BC installed.
- New Option enableSpaceClickMoving can disable space clicking.
- Added Smart Space clicking in all AE Gui's.
- Added Throttling to AE Cable Animations.
- Fixed bug with Storage Bus and nearly full inventories being "to full"
- Preformatting Checks now use correct comparison and do not use Ore Dictionary.
- Fixed bug with Storage Bus reportnig twice as many items added.
- Fixed 4k Cells; they now use 32 byte per type instead of 128.
- Items Over 9999k in the Terminal now add "Items Stored: #,###,###" to the tool tip.
- Added Throttle to Networking for block updates,
- Fixed Several Crafting bugs.
- Several reduced Block Updates.
- Fixed issue with grinder not grinding ores in some mod configurations.
- Fixed Cable Breaking Animation.
- Added Additional Logging options to separate logging in to finer sections.
- Massive Performance improvements.
- Storage Monitors can be placed in 12 diffrent orientations ( n/s/e/w and up and down in the same directions. )
- You can now install a conversion matrix into a storage monitor ( shift click + right click )
- You can extract items from a locked storage monitor, that has been upgraded with a conversion marix.
- Added full support for GregTech Storage. ( GregTech V2.80b or higher required )
- Added Colorless cable ( and changed related recipes )
- Optmized Rendering of cables.
- Fixed a bug with large inventorys not accepting inputs.
- Improved Level Emitters support for RP2 ( but up and down are limited by Vanilla MC )
- Level emitters output now behaves a little more like vanilla MC, and can propogate thought opauqe blocks.
- Holding Shift while looking at the Interface / MAC now show the outputs of the patterns inside the inventories.
- Quartz Grind Stone now properly animates in SMP.
- Changed some layout of various options in the config file.
- Added Power Drain units/t to Controller Gui
Version rv7.d - Released Sunday, February 17th 2013 9.21PM -06:00
- Fixed Crafting with damaged Items ( hand saws / cutting knife. )
- Added Quartz Wrench ItemID to Config.
- Fixed a case where the crafting monitor wasn't updating.
- * Fixed broken Option for Changing BC Chips to ME Chips.
- * Fixed entropy accelerator making smooth stone.
- * Fixed Red background no crafting terminal output slot.
Version rv7.c - Released Sunday, February 17th 2013 2.09AM -06:00
- Fixed Crash in Crafting Monitor On Servers.
- Storage Bus can uses ISpecialInventories addItem Filtering, to determine if an item is valid or not.
- Pattern Providers and MultiBlock Assembler Chambers are now ISpecialInventories.
Version rv7.b - Released Saturday, February 16th 2013 11.43PM -06:00
- Fixed Crafting Recipe For Crafting Monitor crafting an Access Terminal.
Version rv7.a - Released Saturday, February 16th 2013 10.53PM -06:00
- Removed "largeStorageCells" option from config.
- Level Emitter now works with no item and reports based on total number of items in the network.
- Level Emitter now supports huge numbers.
- ME IO Port can now be controlled with red stone signal.
- ME Controller now shows all ME Network Blocks on its display in new format, wireless encoder is on the side.
- Added CellRegistry API
- Added Black List API for Items not store-able in standard ME Cells / ME Terminals.
- Fixed bug with external crafting and full inventories ( huge power / lag )
- Changes Storage Cells to use new 4 Tier 4x bytes per tier ( instead of 8 )
- Changed Storage Cell Recipes to now use 3 previous Tier for upgrade, final two tiers requires diamonds.
- Invalid Items in GUI's are now highlighted in red, same with un-craftable items in MAC.
- Added ME Basic Processor ( and associated recipe )
- Added ME Advanced Processor ( and associated recipe )
- Added Quartz Cutting Knife
- Recipes that required Gold Chip Sets now require ME Basic Processor.
- Recipes that required Diamond Chip sets now require ME Advanced Processor.
- Added Option to use BC Chipsets instead of ME Versions.
- Added Assembly Table Recipe for ME Chips for slighly cheaper crafting.
- Added option to disable Quartz Grinder.
- Added Tooltips to Configuration Buttons
- Fixed bug with 'half' option in IO Port.
- Fixed a bug where LP could access network without power.
- Added ME Crafting Monitor can let you view active crafting, and cancel jobs, and sub jobs.
- Terminal now has an option to show Stored / Crafting / All seperately, this also allows you to craft without removing all the items.
- You can now craft ME Chips with BC Chips + Silicon + Redstone in a crafting table if you enable ( enableBCtoMEChipRecipe=true )
- You can now pick up single items in ME Terminals using Shift+Right Click.
- Fixed Quartz Grindstone not grinding all ores.
- Preformatter now loads the name of the cell when it is placed inside.
- Preformatter clear button now clears the name as well as the items.
- You can now re-encoded previously encoded patterns in the pattern encoder.
- Inserting an encoded pattern into the pattern encoder restores the pattern into the pattern encoder.
- Fixed a few minor crafting miscalculations.
- Added an option useBuildcraftChips which lets you continue to use BC Chips if you want to.