Change Log
Version rv9.a - Released Sunday, March 3rd 2013 2.53AM -06:00
- Added MFR - DSU Support
- Fixed Facades on Non-Junction ME Cable.
- Drives / Chests now use 1 Units of power, and 0.5 Units per 1k, 1.0 Units per 4k, 1.5 Units per 16k, 2.0 Units per 64k
- Crafting Terminal now properly updates other clients when modifying crafting grid.
- Controllers now dynamically adjust their energy storage to suite the needs of the network.
- Chests / Terminals will be open-able in low power mode. but they show up greyed out.
- Removing Items from the network now also consumes power ( via terminal )
- Increased energy buffer in chest.
- Added Crafting API for LP ( still missing posting the crafting pattern event. )
- Now properly notifies Inventories of changes in stack size.
- Fixed bug with Crafting Terminal and NEI with recipes that craft different items when certain ingredients are scarce.
- Fixed bug where AE would make random requests to LP for items un-necessarily.
- LP Requests how show up as "LP" instead of "CRAFT", and you can see the available items in the tool-tip.
- Terminals now have an option for a larger, but less descriptive font. Example ( 1M .1M 10K 1K 100, 10, 1 )
- Fixed a bug where the controller wouldn't update energy usage properly.
- When AE Blocks are destroyed their GUIs are now closed properly.
- Fixed Crash with ME Chest ( recursive loop )
- Fixed an issue with the Quartz Grinder in SMP falling out of sync.
- Fixed Issue where config options would not sync.
- Fixed issue where Creative tab would overwrite another creative tab.
- Fixed a bug where having huge number of different items could cause a crash when viewing the terminal.
- Removed a number of unnesessary inventory updates.
- Fixed bug where torches could be placed on Cable / Crank.
Version rv8.c - Released Monday, February 25th 2013 12.14PM -06:00
- Fixed issue with Colored Cables connecting.
- Fixed issue with Storage monitors not updating when items are removed.
- Fixed crafting recipe for blue cables.
- Added Call to setInventorySlot when adding items to a stack via Storage Bus.
Version rv8.b - Released Monday, February 25th 2013 12.01AM -06:00
- Changed Cable Animations Code.
- Fixed Transposed comments in config.
Version rv8.a - Released Sunday, February 24th 2013 6.17PM -06:00
- Added gfxDrivesHighDef to config, to allow users to disable advanced drive rendering.
- Added Advanced Drive Rendering. ( Old 56 Slot Drives are not supported ).
- ME Chest top light now works the same as the Advanced Drive Rendering ( same setting )
- Added gfxCableAnimation to config, to alow users to disable cable animations ( works on server / client. )
- ME Cables now flash when items move in the network.
- Fixed Preformatting of items in Drives.
- Fixed Prioirty of ME Drives.
- Fixed Network inclusion Priority.
- Blocks without TileEntities No longer set the TileEntity to null.
- New Block ME Storage Monitor. ( right click item on it to set what to display, shift+right click with wrench to lock it on that item or unlock it. )
- Can now use TE or any other BC Power Sources without BC installed.
- New Option enableSpaceClickMoving can disable space clicking.
- Added Smart Space clicking in all AE Gui's.
- Added Throttling to AE Cable Animations.
- Fixed bug with Storage Bus and nearly full inventories being "to full"
- Preformatting Checks now use correct comparison and do not use Ore Dictionary.
- Fixed bug with Storage Bus reportnig twice as many items added.
- Fixed 4k Cells; they now use 32 byte per type instead of 128.
- Items Over 9999k in the Terminal now add "Items Stored: #,###,###" to the tool tip.
- Added Throttle to Networking for block updates,
- Fixed Several Crafting bugs.
- Several reduced Block Updates.
- Fixed issue with grinder not grinding ores in some mod configurations.
- Fixed Cable Breaking Animation.
- Added Additional Logging options to separate logging in to finer sections.
- Massive Performance improvements.
- Storage Monitors can be placed in 12 diffrent orientations ( n/s/e/w and up and down in the same directions. )
- You can now install a conversion matrix into a storage monitor ( shift click + right click )
- You can extract items from a locked storage monitor, that has been upgraded with a conversion marix.
- Added full support for GregTech Storage. ( GregTech V2.80b or higher required )
- Added Colorless cable ( and changed related recipes )
- Optmized Rendering of cables.
- Fixed a bug with large inventorys not accepting inputs.
- Improved Level Emitters support for RP2 ( but up and down are limited by Vanilla MC )
- Level emitters output now behaves a little more like vanilla MC, and can propogate thought opauqe blocks.
- Holding Shift while looking at the Interface / MAC now show the outputs of the patterns inside the inventories.
- Quartz Grind Stone now properly animates in SMP.
- Changed some layout of various options in the config file.
- Added Power Drain units/t to Controller Gui
Version rv7.d - Released Sunday, February 17th 2013 9.21PM -06:00
- Fixed Crafting with damaged Items ( hand saws / cutting knife. )
- Added Quartz Wrench ItemID to Config.
- Fixed a case where the crafting monitor wasn't updating.
- * Fixed broken Option for Changing BC Chips to ME Chips.
- * Fixed entropy accelerator making smooth stone.
- * Fixed Red background no crafting terminal output slot.