Change Log
Version rv12.a - Released Friday, August 2nd 2013 7.51PM -05:00
- Added Ender Pearl Dust ( OreDictionary compatible dustEnderPearl )
- Ender Pearl Dust can be made in Crusher / Pulveriser / Macerator / and Grindstone.
- Added Quantum Entangled Singularities (QE-Singularities)
- Added Quantum Link Chamber
- Added Quantum Field Ring
- Can now create QE-Singularities by exploding Singularities with Ender Pearl Dust
- Fix issue with some items not being removed from ME Terminal.
- Fixed Quartz / Dust that spawns in minecraft chests.
- TPlane's now save their buffer in NBT Data
- TPlane now white lists, spawners, silver fish, ice, leafs, and tall grass by default.
- Added Quantum Network Bridge Multiblock Placing QE Entangled Singularities in two bridges will result in a network connection as long as both sides remain powered and active.
- Fixed a rendering glitch in some GUIs with certain mod items.
- Added Quartz Glass
- Added Config option enableTPlane
- Added Config option enableMAC
- Added Config option enableQNB
- Added Config option enableImportBus
- Added Config option enableExportBus
- Added Config option enableStorageBus
- Added Config option enableCrafting
- Added Config option enableWirelessAccess
- Added Config option enableLevelEmitter
- Added Config option enableStorageMonitor
- Added Config option enableCraftingTerm
- Added IMC add-grindable ( for modders )
- Added IMC blacklist-cell ( for modders )
- Added IMC blacklist-transitionplane ( for modders )
- Added IMC whitelist-transitionplane ( for modders )
- Added Logging option to help find the cause of Concurrent Modification Exceptions.
- Fixed Crash with breaking a block as its GUI is opening.
- Fixed bug with Storage Buses Filters and Intefaces
- Fixed some obscure/obtuse MAC formation bugs.
- Storage buses can now be configured to be Read/Write/Read and Write
- Fixed a few bugs involving storage buses and their settings.
- Added Tiny TNT ( can disable block damage in the config, can also disable block by setting blockid to -1 )
- Added Config enableTinyTNTBlockDamage
- Fixed issue with localization of "Linked" and "Unlinked"
- Fixed Crash caused by Items in ME Chests not being Storage Cells.
- Quantum Network Bridges are inventories, and can be automated.
- Fixed a bug that would allow network access after a block loses connection.
- Tiny TNT now is 'extinguished' by water.
- Added Vibrant Quartz Glass.
- Fixed bug with Bees and import buses
- Fuzzy Buses now ignore special handlers ( Bees Comparisons ) when set to "Ignore Damage" mode
- Tweaked display on Crafting Monitors to hopefully improve displayed results
- Fixed an issue with condenser not condensing when items are extracted.
- Fixed an issue with power usage from armor when power is disabled.
- Fixed a bug that would cause extra materials to be crafted during a complex crafting job.
- Fixed issue with AE items draining power with power disabled.
- Fixed some text issues.
- Network and performance optimizations related to large networks and network resets.
- Storage Monitors now correctly switch to Billion Display when a billion is surpassed.
- Added protection against rare crashes in other mods.
- Interfaces now check if an item can be crafted before requesting it to be crafted.
- 1.6.2 Only - Reenabled UE support
- 1.6.2 Only - Updated Buildcraft API ( fixes crash in rv11.e )
- 1.6.2 Only - Export Buses / Storage Buses no longer work with BC Pipes. ( hopefully temporary. )
Version rv11.e - Released Monday, July 15th 2013 1.38PM -05:00
- Fixed a bug with unwrenched interfaces sending items into other interfaces.
- Fixed a bug with crafting terminal buttons not working.
- Fixed a bug with tooltips changing the sky color in guis.
- Changed Pick Axe to Pickaxe.
- Fixed misspelling of Power Relay.
Version rv11.d - Released Wednesday, July 17th 2013 2.36PM -05:00
- Added Null Check for potentially bad items.
- Powered Screens are now 'brighter'
- Level Emitter torch appears to glow
- The MAC Opens to last open page on first open.
- Fixed minor oddity with cable model being inconsistent.
- Vibration Catalyst can now only 'smelt' fully smelt-able blocks. ( no partially smelt-able blocks )
- Fixed localization of the word "OF"
- Updated For better power API
- Fix for strange chunk loading / unloading behavior.
- Fixed a bug with the gui not updating as a storage cell is used to generate items in the Condenser.
- Fixed "Sort By Priority"
- Level Emitter can now save its settings.
- Hit boxes now work on individual parts of cables and buses.
- Fixed potential issue with T-Planes Black / White lists.
- Added Link and Unlinked Localization.
- Fixed an issue with crafting when processing the output from one cpu into another.
- Corrected and issue that could result in unloaded chunks reloading.
- Fixed a bug in the handling of block placement.
- Placing a colored cable on a bus, will change the color of the bus. ( in addition to placing the bus on the colored cable. )
- Fixed crash when editing a mac and opening the GUI very quickly
- Fixed a bug with ridding entities and using the matter cannon.
- ME Colored Blocks can now be painted with IC2 and GT Painters
- Facades on the Bus side of the various bus Blocks now render better.
- Added a small clear button on the Crafting Terminal Gui ( Space clicking still works )
- Interface -> Interfaces transactions now no longer use the Interfaces internal storage.
- 1.6.2 Only - Temporality Removed UE Support ( will be back )
Version rv11.c - Released Wednesday, July 3rd 2013 9.19PM -05:00
- Fixed bug with storage buses not updating storage when preformatting changed.
- Updated Storage Bus API to include a direction.
- Added A Storage Bus Handler for Pipes
- Switched to an AE WorldEvent Class instead of inheriting WorldEvent ( Flans Mod??? )
- Fixed several spelling mistakes.
- Fixed several crashes.
- Many performance enhancements.
- Fixed issue with access IC2 EnergyNet in client.
- Fixed issue with -1 OreID resulting in match.
- 99% Matching now acts more then 1 damage, for chargeables.
- Import/Export/Storage Buses now keep their settings when dismantled with a wrench.
- AE Blocks now correctly can accept IC2 "unlimited packet size"
- Fix bug with Level Emitter state being improperly configured at load.
- Stopped calling certain events on client side.
- Add Fuzzy Damage Modes.
- Fixed bug with Level Emitters.
- Fixed bug with Multipliers not resetting in export buses.
- Memory Usage Enhancements.
- Added some description to the errors for AppEngMissingTile
- Fixed shift clicking into partition editor fake slots.
- Controller power bar now glows in the dark.
- Cable flashes now persist for multiple frames and fade in / out.
- Fixed some Z-Fighting with the bus renders.
- Fixed issue with rendering a long distances from origin.
- Fixed Drives and Chests rendering.
- Fix quartz sword recipes?
- Fixed bug with wireless power draining.
- Added Logging for Block Updates
- Added a simple sum of all AE Related network data.
- Chest and Drive now use a blinky TESR to render their blinks, this should help greatly with FPS related issues.
- Added Tabs to xSize of the gui.
- Added Villager Trading for Certus Quartz, dust and silicon.
- Added enableQuartzTools as a config option - defaults to on.
- Fixed bug with condenser gui.
- Terminal now remembers scroll position after crafting gui.
- Fixed a few bugs related to wireless and power usage.
- Fixed a bug where the MAC would re-draw if nothing changed.
- Fixed several bugs with the Power usage of IO Ports
- Fixed a bug where a level emitter would re-draw if nothing had changed.
- Recipes which involves sticks can now use non-vanilla sticks.
- Optimization for in cable TESR
- Power can now be drained from any armor components.
- Fixed a bug in condenser so that the condenser now properly updates when items are pumped in.
- Minor api change.
- Improved logging of crafting.
- Added transaction logging.
- Fixed a bug with crafting tracking ( Thanks to Player for helping find and track it down. )
- Fixed a bug in Storage Bus which could result in infinite power drains.
- Added new API to allow for custom wireless terminals.
- Adding Missing Energy Translation String.
- Added rotateBlock Support to the Quartz Wrench.
Version rv11.b - Released Wednesday, June 19th 2013 12.45AM -05:00
- Resized Controller Gui to be larger.
- Fixed Network Importing without power.
- Fixed Colorization of buttons.
- Fixed issue with overfilling cells by adding a new type.
- Fixed Missing Conversion matrix.
- Fixed Recipe Update Issue.
- Fixed Container Spam.
- Fixed Rendering of Illuminators on Storage Montitors.
- Fixed IO Port "On Work Done" trigger now completes if the no more items can be moved. it no longer waits for the cell to be full or empty.
- The IO Port will no longer waste enormous amounts of power to sit idle if there is a drive in it.