Change Log

Version rv9.b - Released Sunday, March 3rd 2013 5.11PM -06:00

  1. Fixed unnecessary Rendering calls causing low FPS.
  2. Added Synchronization to various functions to help in threaded ticks.
  3. Used alternate comparison function available in java 1.6

Version rv9.a - Released Sunday, March 3rd 2013 2.53AM -06:00

  1. Added MFR - DSU Support
  2. Fixed Facades on Non-Junction ME Cable.
  3. Drives / Chests now use 1 Units of power, and 0.5 Units per 1k, 1.0 Units per 4k, 1.5 Units per 16k, 2.0 Units per 64k
  4. Crafting Terminal now properly updates other clients when modifying crafting grid.
  5. Controllers now dynamically adjust their energy storage to suite the needs of the network.
  6. Chests / Terminals will be open-able in low power mode. but they show up greyed out.
  7. Removing Items from the network now also consumes power ( via terminal )
  8. Increased energy buffer in chest.
  9. Added Crafting API for LP ( still missing posting the crafting pattern event. )
  10. Now properly notifies Inventories of changes in stack size.
  11. Fixed bug with Crafting Terminal and NEI with recipes that craft different items when certain ingredients are scarce.
  12. Fixed bug where AE would make random requests to LP for items un-necessarily.
  13. LP Requests how show up as "LP" instead of "CRAFT", and you can see the available items in the tool-tip.
  14. Terminals now have an option for a larger, but less descriptive font. Example ( 1M .1M 10K 1K 100, 10, 1 )
  15. Fixed a bug where the controller wouldn't update energy usage properly.
  16. When AE Blocks are destroyed their GUIs are now closed properly.
  17. Fixed Crash with ME Chest ( recursive loop )
  18. Fixed an issue with the Quartz Grinder in SMP falling out of sync.
  19. Fixed Issue where config options would not sync.
  20. Fixed issue where Creative tab would overwrite another creative tab.
  21. Fixed a bug where having huge number of different items could cause a crash when viewing the terminal.
  22. Removed a number of unnesessary inventory updates.
  23. Fixed bug where torches could be placed on Cable / Crank.

Version rv8.c - Released Monday, February 25th 2013 12.14PM -06:00

  1. Fixed issue with Colored Cables connecting.
  2. Fixed issue with Storage monitors not updating when items are removed.
  3. Fixed crafting recipe for blue cables.
  4. Added Call to setInventorySlot when adding items to a stack via Storage Bus.

Version rv8.b - Released Monday, February 25th 2013 12.01AM -06:00

  1. Changed Cable Animations Code.
  2. Fixed Transposed comments in config.

Version rv8.a - Released Sunday, February 24th 2013 6.17PM -06:00

  1. Added gfxDrivesHighDef to config, to allow users to disable advanced drive rendering.
  2. Added Advanced Drive Rendering. ( Old 56 Slot Drives are not supported ).
  3. ME Chest top light now works the same as the Advanced Drive Rendering ( same setting )
  4. Added gfxCableAnimation to config, to alow users to disable cable animations ( works on server / client. )
  5. ME Cables now flash when items move in the network.
  6. Fixed Preformatting of items in Drives.
  7. Fixed Prioirty of ME Drives.
  8. Fixed Network inclusion Priority.
  9. Blocks without TileEntities No longer set the TileEntity to null.
  10. New Block ME Storage Monitor. ( right click item on it to set what to display, shift+right click with wrench to lock it on that item or unlock it. )
  11. Can now use TE or any other BC Power Sources without BC installed.
  12. New Option enableSpaceClickMoving can disable space clicking.
  13. Added Smart Space clicking in all AE Gui's.
  14. Added Throttling to AE Cable Animations.
  15. Fixed bug with Storage Bus and nearly full inventories being "to full"
  16. Preformatting Checks now use correct comparison and do not use Ore Dictionary.
  17. Fixed bug with Storage Bus reportnig twice as many items added.
  18. Fixed 4k Cells; they now use 32 byte per type instead of 128.
  19. Items Over 9999k in the Terminal now add "Items Stored: #,###,###" to the tool tip.
  20. Added Throttle to Networking for block updates,
  21. Fixed Several Crafting bugs.
  22. Several reduced Block Updates.
  23. Fixed issue with grinder not grinding ores in some mod configurations.
  24. Fixed Cable Breaking Animation.
  25. Added Additional Logging options to separate logging in to finer sections.
  26. Massive Performance improvements.
  27. Storage Monitors can be placed in 12 diffrent orientations ( n/s/e/w and up and down in the same directions. )
  28. You can now install a conversion matrix into a storage monitor ( shift click + right click )
  29. You can extract items from a locked storage monitor, that has been upgraded with a conversion marix.
  30. Added full support for GregTech Storage. ( GregTech V2.80b or higher required )
  31. Added Colorless cable ( and changed related recipes )
  32. Optmized Rendering of cables.
  33. Fixed a bug with large inventorys not accepting inputs.
  34. Improved Level Emitters support for RP2 ( but up and down are limited by Vanilla MC )
  35. Level emitters output now behaves a little more like vanilla MC, and can propogate thought opauqe blocks.
  36. Holding Shift while looking at the Interface / MAC now show the outputs of the patterns inside the inventories.
  37. Quartz Grind Stone now properly animates in SMP.
  38. Changed some layout of various options in the config file.
  39. Added Power Drain units/t to Controller Gui
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Certus Quartz Ore
Unmined certus quartz
Certus Quartz Crystal
Quartz crystal with qualtiies that allow it to store energy.
Certus Quartz Dust
Ground Certus Quartz Crystal
Quartz Grind Stone
Block which when used with a crank, can grind many ores and crystals into dusts.
ME Basic Processor
Crafting ingredient for a large amount of ME Technology.
ME Advanced Processor
Crafting ingredient for a some ME Technology.
Vibration Catalyst
Vibrates the molecules in the targeted block causing it to go though a process similar to smelting.
Entropy Accelerator
Accelerates the ageing and cools of a single block in the world.
ME Wireless Access Terminal
Wireless access terminal for use with wireless access points.
Matter Cannon
A small hand held device which is capable of shooting small nuggets of matter
Quantum Field Ring
Outer blocks of a quantum network bridge, take power and propagate network signal to and from the bridge
Quantum Entangled Singularity
A pair of items which are used to establish a connection between network bridges.
ME Pattern Provider
A part of the MAC multi-block that stored encoded patterns.
ME Crafting CPU
Crafting CPU for use in the MAC Multiblock
ME Heat Vent
Forms the outside walls of the MAC Multiblock
ME Assembler Containment Wall
Containment wall which forms the outside frame of the MAC Multiblock
ME Controller
The controller is the heart of any ME Network, it also accepts power for the network.
ME Drive
Drive which can store up to 10 Storage Cells, and provides their inventory to the network
ME Chest
A simple single storage cell machine which gives direct access to the contents of a single cell, and provides the cells inventory to the network.
ME Access Terminal
Gives full access to the entire content of an ME Network
ME Crafting Terminal
Terminal which also functions as a Crafting table.
ME Crafting Monitor
Displays information about active crafting jobs, and lets you cancel jobs.
ME Cable
Uncolored cable that can connect ME Devices.
ME Import Bus
Imports items into the network, by removing them from the connected inventories
ME Export Bus
Exprots items out of the network, by placing them into connected inventories
ME Level Emitter
Outputs redstone signals depending on the number of a configured item in the network.
ME Storage Bus
Includes an external inventory such as a chest, into the networks storage.
ME Interface
Acts like a small inventory that can import and export to the network, also used in the crafting process.
ME IO Port
Can load and unload storage cells into and out of the network connected.
ME Wireless Access Point
Provides a range of wireless access at the point where the item is placed.
ME Dark Cable
Toggleable cable which can be used to segment your network into diffrent segments to alter functionality or reduce power drain.
ME Storage Monitor
Can be configured to display the number of a specific item that are stored in the network; can also be upgraded to insert / remove that item.
ME Power Relay
Block which accepts power and relays it to attached networks
ME Transition Plane
Surface which converts anything that touches it into energy form
P2P Tunnel
Point 2 Point Tunnel which can be configured to route items/power/liquids from one point to another in a network.
Spatial Pylon
A Marker used to mark a region of space for capture or deploy ment
ME Spatial IO Port
An IO Port used to capture / deploy regions of space defined by pylons.
ME Pattern Encoder
Used to convert blank patterns, into encoded patterns.
ME Partition Editor
Configure Storage cells to hold diffrent types of items and change how your system stores items.
ME Condenser
Condenses items and blocks into raw energy which can be dispersed or converted into a few select items
ME Bus Memory Card
Memory card that can be used to store, and transfer settings