Change Log
Version rv9.f - Released Saturday, March 9th 2013 10.01AM -06:00
- Fixed bug where quartz knife could be duplicated using the repair recipe, they can no longer be repaired. ( theres no point anyway. )
- Fixed a bug where Adv Eletrical tools could be repaired.
- Added options to disable Adv-Eletrical tools.
- Fixed a bug with the new version of IC2, and crafting some items that yielded diffrent items then were displayed.
- Crafting Terminal can no longer extract items when not powered. but it can still be used as a basic crafting interface.
Version rv9.e - Released Thursday, March 7th 2013 9.12PM -06:00
- Fixed a bug where Preformatter would lose information about items when they are being encoded.
- Fixed a bug where the Crafting Monitor would not properly cancel a job.
Version rv9.d - Released Monday, March 4th 2013 10.01PM -06:00
- Fixed "require power" flag not working properly.
- And IC2 power works too..
Version rv9.b - Released Sunday, March 3rd 2013 5.11PM -06:00
- Fixed unnecessary Rendering calls causing low FPS.
- Added Synchronization to various functions to help in threaded ticks.
- Used alternate comparison function available in java 1.6
Version rv9.a - Released Sunday, March 3rd 2013 2.53AM -06:00
- Added MFR - DSU Support
- Fixed Facades on Non-Junction ME Cable.
- Drives / Chests now use 1 Units of power, and 0.5 Units per 1k, 1.0 Units per 4k, 1.5 Units per 16k, 2.0 Units per 64k
- Crafting Terminal now properly updates other clients when modifying crafting grid.
- Controllers now dynamically adjust their energy storage to suite the needs of the network.
- Chests / Terminals will be open-able in low power mode. but they show up greyed out.
- Removing Items from the network now also consumes power ( via terminal )
- Increased energy buffer in chest.
- Added Crafting API for LP ( still missing posting the crafting pattern event. )
- Now properly notifies Inventories of changes in stack size.
- Fixed bug with Crafting Terminal and NEI with recipes that craft different items when certain ingredients are scarce.
- Fixed bug where AE would make random requests to LP for items un-necessarily.
- LP Requests how show up as "LP" instead of "CRAFT", and you can see the available items in the tool-tip.
- Terminals now have an option for a larger, but less descriptive font. Example ( 1M .1M 10K 1K 100, 10, 1 )
- Fixed a bug where the controller wouldn't update energy usage properly.
- When AE Blocks are destroyed their GUIs are now closed properly.
- Fixed Crash with ME Chest ( recursive loop )
- Fixed an issue with the Quartz Grinder in SMP falling out of sync.
- Fixed Issue where config options would not sync.
- Fixed issue where Creative tab would overwrite another creative tab.
- Fixed a bug where having huge number of different items could cause a crash when viewing the terminal.
- Removed a number of unnesessary inventory updates.
- Fixed bug where torches could be placed on Cable / Crank.